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Halo Reach Forum - View topic - Simple Changes You Think Will Enhance the Gameplay
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 Simple Changes You Think Will Enhance the Gameplay 
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Joined: Fri May 07, 2010 12:17 am
Posts: 9
Post Re: Simple Changes You Think Will Enhance the Gameplay
nah the radar jammer is fine you can always tell which dot is the stalker cuz its moving slower and not moving all swervy.what i do when i have the jammer is crouch often so that im not on the radar even with the jammer. then if i need to see where the enemy is i toggle it for a split second to see which dots are mine and which are theirs(while crouching so it just looks like the dots disappear for a split second) so essentially im never on the radar unless i wanna be and at the time i am its usually to late for whoever.


Sun May 09, 2010 9:18 pm
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Joined: Mon May 10, 2010 2:33 pm
Posts: 8
Post Re: Simple Changes You Think Will Enhance the Gameplay
I don't think the concern is seeing the stalker, I think the issue is having your entire teams radar being jammed by a couple of camo'ed dudes. I don't really mind, personally, but I am bothered that the noise is muffled while in camo. It muffles your buddle on splitscreen too. All in all, I think it's rather balanced.


Mon May 10, 2010 4:21 pm
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Joined: Tue May 11, 2010 2:31 am
Posts: 1
Post Re: Simple Changes You Think Will Enhance the Gameplay
I,ve been a long time fan of halo games, but never the multi player side of it. I have allways found there is only a few "type kill" ways to kill people b4 they kill you, throw a nade and shoot like mad, shoot and melee or head shot peeps. I DLed the reach beta to see if much had changed played it 3 times and went back to MW2. I think nades should take much longer to throw and do less damage to stop the nade spam, melee's should do much less damage and if you have a shield why is it so much weaker around your head? Type kills have always wreaked halo for me, and knowing pretty much what people are going to do the whole game and just trying to the same better than them because its the only way to win seems boring. Can't wait for the multiplayer campaign tho.


Tue May 11, 2010 3:12 am
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Joined: Tue May 04, 2010 11:35 am
Posts: 26
Post Re: Simple Changes You Think Will Enhance the Gameplay
Invasion is ok but i feel like the elites do have a little bit more of a stronghold. I won 3 times as an elite it is fun. But 3 games 3 times elite in a row it gets annoying after awhile...


Tue May 11, 2010 6:40 am
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Joined: Tue May 04, 2010 9:10 am
Posts: 31
Post Re: Simple Changes You Think Will Enhance the Gameplay


Tue May 11, 2010 8:00 pm
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Joined: Wed May 12, 2010 3:40 pm
Posts: 18
Post Re: Simple Changes You Think Will Enhance the Gameplay
I love the loadout system, though I feel there should be some fine tuning with the guns. Airborne gets DMR, etc. DMR should be little stronger or quicker shooting. My main problem is how weak the assault rifle is, I can shoot a guy with it for 3 seconds and beat down and not get the kill. It is bad enough that I never use it over the pistol. There should be situations where the assault is a superior weapon, but it never is.


Wed May 12, 2010 3:57 pm
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Joined: Tue May 04, 2010 11:35 am
Posts: 26
Post Re: Simple Changes You Think Will Enhance the Gameplay
I think if they make the banshee do tricks like halo 3 it would be great :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :oops: :oops: :twisted: :twisted:


Thu May 13, 2010 12:36 pm
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Joined: Tue May 04, 2010 9:10 am
Posts: 31
Post Re: Simple Changes You Think Will Enhance the Gameplay


Thu May 13, 2010 5:02 pm
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Joined: Tue May 04, 2010 11:35 am
Posts: 26
Post Re: Simple Changes You Think Will Enhance the Gameplay


Fri May 14, 2010 10:07 am
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Joined: Tue Mar 16, 2010 5:05 pm
Posts: 199
Location: Classified Intel
Post Re: Simple Changes You Think Will Enhance the Gameplay
Make it so you can't Lock the Generators EVERY TIME they cool down, we can only hit it once before a Tard sneaks up and locks it AGAIN

Limit it to: 3 Locks per Generator

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You've got no idea what you're messing with.


Fri May 14, 2010 2:37 pm
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